DennisReynolds
New Member
- Joined
- Nov 20, 2009
- Messages
- 29
Saw this today and thought it might make for an interesting topic of discussion: http://thebiglead.com/index.php/2010/03/03/why-do-newspapers-remain-slaves-to-the-game-story-and-boring-quotes/
The author is basically saying there's no need for your typical game story now, especially with your typical cliched quotes from athletes, in today's world. I assume he's talking about pro sports coverage, which is a distinction that I think has to be made. If you're writing about preps or small colleges, you need the game story because there was probably no TV coverage and you might be the only source of info about what happened.
Even though gamers can trend toward the formulaic side, especially under deadline (and I've written plenty myself), I disagree with the premise that newspapers should do away with them. For example, if the coach makes a critical strategic decision, people want to know what went into it. You need the quote, and that's part of the story.There are plenty of good game stories that help put a game in the proper context or provide insight, even if quotes often don't help with that.
On the other hand, there are a lot of bad or at least boring ones too, and as the author said, people who already saw the game and got a quick-hit reaction on a blog might not bother to read it. What do you all think?
The author is basically saying there's no need for your typical game story now, especially with your typical cliched quotes from athletes, in today's world. I assume he's talking about pro sports coverage, which is a distinction that I think has to be made. If you're writing about preps or small colleges, you need the game story because there was probably no TV coverage and you might be the only source of info about what happened.
Even though gamers can trend toward the formulaic side, especially under deadline (and I've written plenty myself), I disagree with the premise that newspapers should do away with them. For example, if the coach makes a critical strategic decision, people want to know what went into it. You need the quote, and that's part of the story.There are plenty of good game stories that help put a game in the proper context or provide insight, even if quotes often don't help with that.
On the other hand, there are a lot of bad or at least boring ones too, and as the author said, people who already saw the game and got a quick-hit reaction on a blog might not bother to read it. What do you all think?