About to embark on my first 100/120-inch serial...any suggestions?

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Hi everyone,

I was lucky enough to land a huge series that I'm very, very, very excited about. Before I get into it, I figured I would ask if anyone has any suggestions.

If you've done one, how'd it go. If it went well, what kind of questions made the story. If it went poorly, what steps in hindsight could you have taken to work it better.

I appreciate the time you will put into this, and I will be asking some of you for guidance along the way...
 
What is the subject? An issue (injuries, supplements, etc.), a series on athletes (former local players now in college, pros, etc.), a series on trends (proliferation of the spread offenses, the demise of option offenses,etc.)? A little more info would help.
 
Sorry Chaz, good point...

The story is about about a football team that plays for a high school of emotionally disturbed and behaviorally problematic students. The situation for some of these kids is so bad that the school doesn't allow our newspaper to print its roster, for fear that some of the parents of kids who were taken by social services will come back to get them.

Any thoughts?
 
That will be tough, you'll have to use, "We'll call him, Chris," or some other blind. Find out why a coach would want this job. With the fear of parents finding out about their kids, why does the administration allow the school to have sports teams. How are sports at this school different from other prep/public schools in your state. There are several more stories inside this, I'm sure you'll find them as you start the interviews. When it goes to print, you could break it up into a series or one long story to run all at once with subheads. Sounds like you've got a jewel of a project on your hands.
 
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Don't try and write an opera, think of it as a quilt with many separate threads, coaches, players, parents, opposing teams, referees, administrators, social workers. If you start hearing Chris Connolly's voice in your head and treacly piano music STOP IMMEDIATELY!
 
We have something like a reform school in our area. The boys basketball team made the playoffs in the smallest division and won a couple of games. They lost the game when their best player wasn't there. We asked why he didn't play. The coach said he got paroled.
 
If this is you first rodeo, I ,ight try storyboarding the story first.

Use sticky notes of various colors to keep track of the theads of the story or make an outline or whatever trick it is you need to make yourself a map. Work without a net and you might get lost.
 
A couple of thoughts this morning. H. Henry and others above are right. Among other things, you need to be really well organized to keep track of a story this size. In that spirit:

- Read lots of good examples of the same kind of story. Get a feel for the arc, architecture and pace of long narrative pieces.

- Be flexible. Before you even begin, start thinking about what the story should be and how to do it. Picture it in your mind. What are the major themes and big ideas in the material? Who do I talk to? Where do I go? Know, however, that these ideas will change - sometimes radically - as you move through your research. And that they'll change yet again once you start writing.

- Be prepared to outline the story. This can be an outline like the very formal ones you might have done in college, i.e., 1)a, 1)b, 2)a, etc. Or it can be modular, like the Post-It note version mentioned above in which you keep track of characters, scenes and storylines. I've used both - often on the same story.

- Be prepared to outline the story twice. The first time before your research begins to determine what you think you want to get out of the story; the second after you've done the research, know what you actually have, and begin writing.

- Odds are that you'll reorganize the story yet a third time after you're well along in your writing. This is especially true if you're moving lots of characters and events forward and back in time, and juggling lots of quotes. When you start moving scenes and chunks of text around, this is where Post-Its, or index cards tacked to the wall, come in really handy. Most of the longform titans - Talese, Wolfe, Mailer - handle(d) their material this way.

- You might want to think about getting your taped interviews transcribed. At minimum you'll want to transcribe parts of them every day as you go. It's easy to keep 3 quotes from one subject in your head for one day to write a game story or notebook piece. It's impossible to keep 75 quotes from 25 different sources over two weeks in your head. Be really scrupulous about keeping your tapes or digital files organized. Bolster your recorded interviews with good, legible notes that you keep during the interviews. Again, it's really easy to forget exactly what was said and by whom over the course of a story that takes a couple of weeks to research and write.

- Keep your eyes, your ears, and your mind open. Better to have small story details in your notebook and not use them, than need them and not have them.

- Slow down to go faster. Don't rush. Don't hurry. Leave yourself enough time to just think about the story, and to follow the story where it wants to take you. Outline a schedule for the piece, backtimed from the deadline your editor sets, and stick to it. If it's due the afternoon of the 10th, for example, I'd want to be largely finished with my first draft on the morning of the 8th, to allow time for adds, fixes and improvements. Give yourself a better edit before you file, and you'll get a better edit from your editor.

- However long you think it'll take to do the story - ask the editor for more. Negotiate more time for the story up front.

- Try to leave enough time near the completion of the piece - a day or two - to go back to your principal subjects for additional quotes and clarifications. You'll find with a piece of this size that you don't always know what kind of information you're going to need until you're almost done writing. Leave yourself a window before you file to go back and reinterview people.

- If possible, let the story sit unread for a day before you file. Then reread it with fresh eyes. This last pass is when you'll catch a lot of errors in language and structure.

- Don't be afraid to write your ending first, if you're sure that a particular scene or quote is where you want to land. That'll then determine how to write the beginning and the middle. Conversely, some writers begin at the beginning and work their way through to the end. Others write out their five best scenes and then figure out how to connect them. The best writers, I think, are prepared to let the piece take them where it needs to go. This will sound a little mystical, but so be it: if you're attuned to the material, and to yourself, the piece will tell you as you write how it wants and needs to be written.

- Part of your experience of this piece is going to be discovering some things about yourself as a writer. Be prepared for some emotional ups and downs as you work. Remember that the bad stuff is almost never as bad as you think it is. And equally important - the good stuff's almost never as good.

- Do at least one edit on a paper copy of the story. This is important. Everything on a computer screen looks finished, complete, perfect. It's not. It's much easier to catch your mistakes and moments of narrative awkwardness on paper, so print out your first rough draft and mark it up. Read it aloud. Make notes, cuts, adds. Take out a pair of scissors and some tape and rearrange things. Lay it out page by page on the living room floor to get a sense of how it might be reshuffled.

- Observe things without judging them.

- Keep it simple. Declarative. Don't overwrite.

- Have fun.

Good luck.
 
SoCalDude said:
We have something like a reform school in our area. The boys basketball team made the playoffs in the smallest division and won a couple of games. They lost the game when their best player wasn't there. We asked why he didn't play. The coach said he got paroled.
[blue]I'm sick and tired of parole boards screwing up prep sports playoffs.[/blue]
 
MGoBlue - Yes, it is a serial. I thought I wrote that at the beginning. If not, oops.

JMac -- Two questions -- Where do you teach, and how do I become a student? When I get into my office, I'm printing out what you wrote and taping it next to my computer. Thank you for the thoughtful insight, and I will take all of it to heart.

Regarding the reading aspect, I've spent the last several months reading and rereading my favorite narratives to get prepared. I'm not, yet. But I will be in a couple months when this is a go (hopefully). The best tool I've had is the Neiman Narrative Digest from Harvard, which has me in tears daily at my desk. Not normal.

Thanks again, I'm eager to share my progress with you.
 
Don't try to put together the whole thing in one sitting. Write about 10 to 15 inches off of each session. Also, talk to opponents. How do they feel about playing these kids?
 
NICE awriter, I will definitely talk to opponents. Good call.
 
Well, jgmac up there just about nailed it.
Print out his words. Keep it with you at all times.

I'll add (and repeat) a few things:

1) Don't worry about inches and days at this point. If I were you, I wouldn't even think about a serial. Just look for a story. Once you find it, develop it. Narrow your focus. The football team itself isn't a story. It's a topic.

2) Stay on top of your notes. Organize, organize, organize. I wouldn't use a recorder unless absolutely necessary (or during sitdown interviews.) It slows you too much.

3) Write as you go. If you witness a good scene, go back and write it. This let's you start to shape things a bit, and it shows you holes in the narrative. As you do this, you'll find that your narrative reporting will improve throughout the project. Plus, it's nearly impossible to go back and write an entire serial once the reporting has ended.

4) An obvious one: Look for dialogue.

5) Have a photographer with you as much as possible. Serials these days don't fly without art. Try to get the same photographer each time. Trust me: The better the art, the better the serial. Also, think about online possibilities.

6) Don't get caught up in the "serial fantasy." To keep readers coming back day after day, devouring inch after inch, the story has to be powerful. It has to have a strong theme, rich characters and a touch of suspense. These elements take time to develop. Sometimes theyre not there at all. Build your story, not your serial. There's a huge difference. Think small. One step at a time.

6) Keep your editor informed and interested. The more he or she is engaged in this project, the better off you will be. Send him or her a note every so often letting them know how everything is going.

Good luck.
 
ORGANIZE ORGANIZE ORGANIZE. Literally try and plan out the story graph by graph when you have all your notes in front of you. Just sitting down and writing something that long NEVER ends up well.

And because this is a potential clip - PROOFREAD PROOFREAD PROOFREAD. Have your editor read it twice. Have other writers read it. Have your mom read it.

Good luck. Feel free to post it on here, also, to get some advice.
 
Most here have touched on this, in some form or fashion.

Transitions seem to be of utmost importance, IMO. How you weave your one thought to the next, your one subhead to the next, and your one story line to the next, will bear more weight than in a 30-inch narrative. I'm always impressed by the time I'm at the end of a serial, I can look back and see how the writer prepared me for the next submission or how it might not have made sense going through it, but when it's all said and done, all loose ends are tied.
 
Bigger doesn't always mean better.

Leave the reader wanting more, not less.

Sounds like a story that Rick Reilly would do in 750 words and absolutely hit it out of the park.

It also sounds like a story that Gary Smith would do in 7,500 words and hit it out of the park.

Not saying you should lock yourself into a 20-inch box. But I've found when I envision a story length before I even start writing, I tend to frustrate myself.

Report the hell out of it. Talk to as many people as possible, then start writing while it is still fresh. Stories like this can write themselves if you let them.
 
"Writing for Story" by Jon Franklin has some practical tips on an assignment like this. He won two Pulitzer Prizes for feature writing using concrete steps of storytelling -- he believes the story does not write itself. He and his wife Lynn run a listserv called WriterL where people like yourself discuss the "narrative nonfiction" projects they are working on.

Tom French of the St. Pete Times has some great series you might want to check out. Movies like "Remember the Titans" or "Hoop Dreams" can give you a sense of interwoven narratives.


To get the arc of your story, consider the team as one character. What do they have at stake? How close can you get to see that tested? What about individual players -- what are they running away from, or toward? Who are the people in their lives who depend on them, and who's helping them?

If you can identify your most compelling characters and their motivations, you have an engine for your story. It will be easier to track and organize your reporting, and recognize important moments.


Good luck -- sounds like a great story.
 

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